(c)1997 Midway
Made by: Minoplis
Correct by: Fabricio da Silva Coroquer Conversion script for arcadeHITS by webmaster
Last Update: December 13th, 2009
Buttons
: High Punch : Low Punch : Block : High Kick : Low Kick
@R-button: Run
Inscriptions
:Directional: : press Forward : hold Forward
:Buttons: : tap following Button repeatedly : hold following Button
:Positon: : must be done close from foe : must be done in the air
( ): can be done in the air
:Others: : press the motions together
[/]: use any motions between the "[]" : follow with this move
:Stage Fatalities:
can only be done on Goro's Lair stage not for REV. 2.1
can only be done on The Prison stage
:Additional Notes: REV. 2.1 doesn't have Fatality 2
Kombat Kodes
:Energy Kodes:
Kode 7: No Power?? 123-123
:Game Play Altering Kodes:
Kode 1: Free Weapon 111-111
Kode 2: Throwing Disabled 100-100
Kode 3: Armed and Dangerous 444-444
Kode 4: Silent Kombat 666-666
Kode 5: Explosive Kombat 050-050
Kode 6: Random Weapons 222-222
Kode 8: Many Weapons 555-555
Kode 9: Randper Kombat 333-333
Kode 10: No rain 060-060 only on Wind World Stage
Kode 11: Weapon Kombat 002-002
Kode 13: Noob Saibot Mode 012-012
Kode 15: Maximum Damage Disable 010-010
Kode 16: Throwing And MaxDamageDisabled 110-110
Kode 26: Unlimited Run 001-001
:Kombat Zone Kodes:
Kode 14: Red Rain(on Wind World Stage) 020-020
Kode 17: Kombat Zone: Goro's Lair 011-011
Kode 18: Kombat Zone: The Well 022-022
Kode 19: Kombat Zone: Elder Gods 033-033
Kode 20: Kombat Zone: The Tomb 044-044
Kode 21: Kombat Zone: Wind World 055-055
Kode 22: Kombat Zone: Reptile's Lair 066-066
Kode 23: Kombat Zone: Shaolin Temple 101-101
Kode 24: Kombat Zone: Living Forest 202-202
Kode 25: Kombat Zone: The Prison 303-303
Button Used to Kombat Kodes -
Common Commands
:Normal Moves:
Uppercut
Sweep
Roundhouse Kick
Throw
Break Move
:Escape Moves:
Sidestep In
@R-button@R-button
Sidestep Out
@R-button@R-button
:Other Moves:
Pick Up Object
close object @R-button
:Kombos:
--- 3hits ---
(16%) (juggle)
--- 4hits ---
(15%) (juggle)
(18%) (juggle)
(19%) (any Special Move or Draw Weapon)
(20%) (any Special Move or Draw Weapon)
(21%)
(23%)
:Additional Notes: can start Kombos with Jump +1hit(07%) REV 2.1 have another Kombos
Weapon Moves
:Battle Axe:
High Slash
Low Slash
Spin Slash
Uppercut Slash