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| accueil - au fil de l'actualité arcade...HITS |
Emulateur jeux vectoriels news de Popotte le 21/01/2010 @ 12:43 | [emulateur] 0 commentaires |
AAE (Another Arcade Emulator) est un émulateur permettant de jouer à des jeux vectoriels. Tout est mieux expliqué ici: http://pages.suddenlink.net/aae/ |

Visual Pinball 9.0.5 disponible news de Popotte le 21/01/2010 @ 12:30 | [flipper] 0 commentaires |
La nouvelle version est disponible ici: http://www.vpforums.org
Version: 9.0.5
Author(s): Randy Davis, Chris Leathley, Rolle Cruz, Brian Smith
VP 9.0.5 Changelog ------------------------ December 27, 2009 - updated VP9 for your playing amusement. Approved by Nanotech Entertainment. changelog
1) Finalized PinballWizard and ushock motion controls - should be accurate for X/Y/Z axis and no more changes should need to be made to it again 2) added Plunger.MotionDevice scriptable property - 0=nothing connected, 1=PinballWizard, 2=uShock Board 3) Plunger.Position now returns a value from 0-25. No scripted math calculations are required. 4) Export Sound now works for all supported sound formats 5) EMReels now have overlapping transparency compatible with Randy's vp8.1 implementation 6) added Plunger.Visible property - this is not scriptable, but allows the plunger to not be rendered 7) Corrected key mapping for Add Credit 2 - you can now remap that key 8) Key Preferences screen is now properly fixed for accepting new keycodes - before if you clicked a bunch of buttons without pressing a key it looked messy with ???? in each clicked button field, now it is neater. 9) corrected crash to desktop error when table name was deleted from properties window - this error had existed since the inception of visual pinball 10) Reordering of table elements added - this will increase compatibility with ATI cards. This changes the rendering order of all table objects. DROPWALLS BUMPERS GATES SPINNERS FLIPPERS LIGHTS /RAMPS - needs more work Textboxes are drawn first, EMReels are drawn second, Decals, Kickers, Acryllic Ramps are drawn last
11) Corrected issue with control points - left mouse button held down followed by right mouse button was not firing the left button release code routine, causing the undo buffer to skip all subsequent events. 12) Restored 16-bit display modes. Windowed mode uses your desktop color depth. 13) Translate now works for Textboxes and EmReels - select more than 1 item to get the option. 14) Updated compiler to VS Net 2008 |

VpinMAME 2.2 disponible news de Popotte le 21/01/2010 @ 12:25 | [flipper] 0 commentaires |
Disponible ici: http://www.vpinmame.com/
Changes:
*** CORE/CPU *** Support for Capcom shaded lamps (using ChangedDMD array) Reduced DE DMD clock to 2 MHz, making games & sounds sync better Reversed EOS switches for F14 Tomcat Corrections for shallow Gottlieb driver prototypes Kiss prototype moved to own source file kissp.c Re-added comments to byvidpin.c Gottlieb 9-segment digits replaced with legible alphanumerics (in DEBUG mode only) Added four more key columns (triggered by Q-Z through R-V combinations, DEBUG only) Added support to compile PinMAME with GCC 4.0, hopefully this will create interest for someone to build a Linux version Replaced void* by genf* for GCC 4.0
*** ROM SUPPORT *** Gottlieb Strikes n' Spares (rev. 1) Gottlieb World Challenge Soccer (disp. rev. 2) Gottlieb Mario Andretti (prototype rev. 4) Sega Wack-a-Doodle-Doo Williams F-14 Tomcat (P-3, P-4) Toptronic unknown game on Gottlieb System 3 hardware (not working?) Sonic Solar Wars [tecnopinball.org] Playmatic Chance [pinball-dreams.com] Williams The Machine: Bride of PinBot (L-3), thanks to Inkochnito Sega X-Files (rev. 2.04), thanks to Inkochnito WMS No Good Gofers (rev. 1.0), thanks to Steve Ellenoff |


C'est avec beaucoup de retard que je vous annonce la nouvelle version de notre émulateur préféré.
Désolé du retard 3-(
site officiel |

La bonne année à tous ! news de webmaster le 02/01/2010 @ 07:43 | [MAME] 12 commentaires |
Au nom de toute l'équipe et de tous les habitués des lieux, je vous souhaite à chacun une bonne année 2010. Au delà des difficultés rencontrées par chacun d'entre nous, la santé et la bonne humeur seront les meilleures armes pour affronter les BOSS de l'arcade de tous les jours...
Le 31 décembre passé est sorti MAME 0.136 Les versions suivantes sont en place dans arcadeHITS: - MAME 0.136 32 et 64 bits - SDLMAME 0.136 multi-plateforme - WOLFMAME 0.136 pour les scoreurs - MAME UI 0.136 32 et 64 bits avec son interface graphique
Le 01 janvier 2010 est sorti KAWAKS 1.61 Cela faisait presque un an qu'aucun update n'avait été publié pour cet émulateur.
Meilleurs voeux de bonheur |

Les Big Lists 0.135 news de webmaster le 27/12/2009 @ 17:16 | [roms] 3 commentaires |
les voilà enfin
Roms parents fonctionnelles: • [afighter] Action Fighter (FD1089A 317-0018) • [alexkidd] Alex Kidd: The Lost Stars (set 2, unprotected) • [aliensyn] Alien Syndrome (set 4, System 16B, unprotected) • [androdun] Andro Dunos • [aurail] Aurail (set 3, US, unprotected) • [bayroute] Bay Route (set 3, World, FD1094 317-0116) • [bstars] Baseball Stars Professional (set 1) • [bullet] Bullet (FD1094 317-0041) • [cotton] Cotton (set 3, World, FD1094 317-0181a) • [daimyojn] Mahjong Daimyojin (Japan, T017-PB-00) • [danchiq] Danchi de Quiz Okusan Yontaku Desuyo! (J 001128 V1.200) • [ddux] Dynamite Dux (set 2, FD1094 317-0096) • [dunkshot] Dunk Shot (FD1089A 317-0022) • [eswat] E-Swat - Cyber Police (set 3, World, FD1094 317-0130) • [exctleag] Excite League (FD1094 317-0079) • [exzisus] Exzisus (Japan, dedicated) • [fantzone] Fantasy Zone (set 2, unprotected) • [fireone] Fire One • [fpoint] Flash Point (set 2, Japan, FD1094 317-0127A) • [gekisha] Mahjong Gekisha • [goldnaxe] Golden Axe (set 6, US, 8751 317-123A) • [hellfire] Hellfire (2P Ver.) • [hjingi] Hana Jingi (Japan, Bet) • [hnkochou] Hana Kochou (Japan, Bet) • [keks] Keks (060328) • [mslug4] Metal Slug 4 (set 1) • [neocup98] Neo-Geo Cup '98 - The Road to the Victory • [nrallyx] New Rally X • [ns8lines] New Lucky 8 Lines / New Super 8 Lines • [othello] Othello (version 3.0) • [passsht] Passing Shot (World, 2 Players, FD1094 317-0080) • [pirate2] Pirate 2 (061005) • [pirate_2] Pirate (060210) • [rallyx] Rally X (32k Ver.?) • [recordbr] Recordbreaker (World) • [riotcity] Riot City (Japan) • [ryukyu] RyuKyu (Japan, FD1094 317-5023) • [sbrkout3] Super Breakout (rev 03) • [sdi] SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027) • [shinobi] Shinobi (set 6, System 16A, unprotected) • [shogwarr] Shogun Warriors (World) • [sjryuko] Sukeban Jansi Ryuko (set 2, System 16B, FD1089B 317-5021) • [sonicbom] Sonic Boom (FD1094 317-0053) • [sryudens] Mahjong Seiryu Densetsu (Japan, NM502) • [starfir2] Star Fire 2 • [starfire] Star Fire (set 1) • [suprleag] Super League (FD1094 317-0045) • [tetris] Tetris (set 4, Japan, System 16A, FD1094 317-0093) • [tgtpanic] Target Panic • [timescan] Time Scanner (set 2, System 16B) • [toryumon] Toryumon • [warpwarp] Warp & Warp • [wb3] Wonder Boy III - Monster Lair (set 5, World, System 16B, 8751 317-0098) • [wrestwar] Wrestle War (set 3, World, 8751 317-0103)
Roms parents non fonctionnelles mais un (des) clone(s) fonctionnels: • [tokio] Tokio / Scramble Formation
Suivez le sujet pour la suite... |

datObase 0.135 news de webmaster le 27/12/2009 @ 08:38 | [MAME] 1 commentaires |
Comme certains ont du le constater, je n'ai toujours pas publié le set 0.135 car j'ai eu des petits soucis d'ordinateur qui m'ont obligé à recoder une grosse partie du script permettant de dresser les listes des différences depuis la précédentes versions...
Apparemment, c'est maintenant OK et je viens de publier la datObase 0.135
Tout prochainement, les fameuses listes de roms modifiées, avec un peude chance, juste avant la MAJ 0.136 qui ne saurait tarder à mon avis... Quoi sur la 0.135u4 semble être une intermédiaire qui demandera retouches...
http://www.arcadehits.net/datObase |

Player Two - Numéro 05 (Automne 2009) news de Combo Maker le 20/11/2009 @ 13:44 | [autre] 14 commentaires |
Here we go again
Player Two est de retour, pour ensoleiller vos longues soirées d'automne.
La ligne éditoriale reste toujours la même : amateurisme, oldisme et bonne humeur. De l'aventure, de l'arcade, de l'asphalte, du shoot’em up, etc.
Mais trêve de discours, place au contenu :
 Pour le téléchargement, ça se passe ici !
A présent, toute l'équipe se joint à moi pour vous souhaiter une bonne lecture et attend vos réactions avec une impatience non dissimulée ! |

La suite des MAJ 0.135 news de webmaster le 04/11/2009 @ 17:21 | [MAME] 0 commentaires |

Sortie hier, la nouvelle mouture stable de l'émulateur arcade MAME est disponible sur le serveur de arcadeHITS...
A l'heure de cette news, voici les versions déjà publiées: - MAME officiel - wolfMAME pour les MAMEscoreurs - MAMEplus avec son GUI est ses PLUS - SDLMAME pour les cross-platforms
Le site officiel de MAME, http://www.mamedev.org, les nouveautés dans le whatsnew |

FBA update news de webmaster le 30/10/2009 @ 15:22 | [emulateurs] 0 commentaires |
Mise à jour de l'émulateur arcade Final Burn Alpha
Avec un whatsnew plutôt consistant... Il est à noter que le set FBA a été remodelé en fonction du set MAME actuel.
* Ported YM2413 core from SMS Plus and added an interface for it [Barry] * Added a seperate timer to the YM3812 interface allowing the chip to be used with other FM chips and updated all the drivers that use it [Barry] * Added support to the AY8910 core to handle the ports outside of the init function, and updated the YM2203 interface to use them [iq_132] * Fixed a stupid bug I introduced in the K051649 core [Barry] * Added timer support for the M6502 CPU [iq_132] * Seperated the op code area for the M6502 CPU [iq_132] * Fixed cheat support in the SH-2 CPU core [iq_132] * Small fix to the Z80 core to reset the registers [iq_132] * Fixed typo in the HD6309 core as per MAME 0.132u4 [iq_132] * Added a palette viewer for games on Cave, CPS-1/2/3, Megadrive, Neo-Geo, PGM, Psikyo and Toaplan hardware and any game using the generic tiles module, which covers most games [Barry] * Fixed the XML Dat file output to properly support ampersands in rom names [Barry] * Made the maximum rom name length 100 characters instead of 32 [Barry] * Added a warning to BurnTransferCopy when BurnTransferInit hasn't been called [iq_132] * Fixed an issue with reporting some sound options in the System Info dialog that came about when changing the sound interface to plug-ins [Barry] * Removed the active Z80 core from the System Info dialog as the ZET interface only supports one core [Barry] * Added support for Vista, Server 2008 and Windows 7 detection to the System Info dialog [Barry] * Added an Atari filter to the game selection dialog [Barry] * Added driver for Blood Bros. and Sky Smasher [iq_132] * Added driver for D-Con and SD Gundam Psycho Salamander no Kyoui [iq_132] * Added a preliminary driver for games on DEC-8 hardware [iq_132] * Added a preliminary driver for Gauntlet [Barry] * Added driver for games on Karnov hardware [iq_132] * Added driver for Konami Twin 16 hardware [iq_132] * Added Bells & Whistles and Sunset Riders to the Konami drivers [Barry] * Added Lightning Fighters, Punk Shot, Quiz Gakumon no Susume, Teenage Mutant Ninja Turtles - Turtles in Time, Thunder Cross II to the Konami drivers [iq_132] * Added driver for Mitchell hardware [Barry] * Added driver for games on NMK16 hardware [iq_132] * Added driver for games on Psikyo SH hardware [iq_132] * Added driver for Return of the Invaders [iq_132] * Added driver for scooter Shooter [iq_132] * Added Atomic Point and Snapper to the Sega System 16B driver [Barry] * Added driver for Speed Rumbler [iq_132] * Added preliminary driver for Toki [iq_132] * Added driver for Vendetta, press F2 whilst booting to pass the ROM test [iq_132] * Added driver for games on Yun Sung 16 hardware [iq_132] * Added driver for WWF Superstars [iq_132] * Added bootleg of Street Fighter 2 to the CPS-1 driver [Barry] * Added Street Fighter II - Champion Edition Accelerator! bootleg to the CPS-1 driver [Barry] * Added Street Fighter II Quicken Pt-I bootleg to the CPS-1 driver [Barry] * Added sf2m9, sf2m10, sf2m11 and sf2m12 to the CPS-1 driver [Barry] * Added clone of Dungeons & Dragons to the CPS-2 driver [Barry] * Added clone of Battle of Atlantis to the Galaxian driver [Barry] * Added a clone of Dambusters to the Galaxian driver [Barry] * Added Kamakazi III to the Galaxian driver [Barry] * Added various games and clones to the New Zealand Story driver [iq_132] * Added clone of Pacman to the Galaxian driver [Barry] * Added Phoenix Part 2 to the Galaxian driver [Barry] * Added clone of Space War S to the Galaxian driver [Barry] * Added clone of Strategy X to the Galaxian driver [Barry] * Added clone of Metal Slug 4 to the Neo Geo driver [Barry] * Added clone of Outrun to the Outrun driver [Barry] * Added a clone to the Shadow Force driver [Barry] * Added Back Fire to the Tecmo driver [iq_132] * Added clone of Hellfire to the Toaplan-1 driver [Barry] * Added clone of Battle Garegga to the Toaplan-2 driver [Barry] * Added clone of X-Men to the X-Men driver [Barry] * Fixed potential memory leak in the Tengai driver rom loading [kenshiro] * Fixed the palette decoding in Dambusters to work with the correct PROM dump [Barry] * Added Z-Rejection support to the K053245 module, fixing sprites in Bells & Whistles and Sunset Riders [iq_132] * Added a module for the Konami K053936 IC module [iq_132] * Added shadow support to the Konami IC chips where necessary [iq_132] * Fixed Cue Brick [Barry] * Fixed an issue with coin inputs in the 2 Player versions of Crime Fighters [iq_132] * Fixed the Haunted Castle driver [iq_132] * Fixed an issue with the Konami Twin 16 driver when compiling with VC [Barry] * Added support for the new graphic roms in gradius2 [Barry] * Fixed savestates in the Gyrus driver [iq_132] * Fixed the sound in Scooter Shoorer [Barry] * Tidied up the Mad Gear driver to support the new sets and increased interleave which fixes the music [Barry] * Modified the Power Instinct driver to use the generic drawing routines [iq_132] * Added Mobile Suit Gundam EX Revue and the Sammy shooting games to the Seta2 driver [iq_132] * Fixed the gun inputs in the Sammy shooting games [Barry] * Added the ability to read from the X1-010 sound chip and hooked it up in the Seta2 driver, improving the sound [Barry] * Fixed memory leaks in the Shadow Force driver's graphic rom loading [kenshiro] * Tidied the Toki driver and added sound [Barry] * PGM Updates [iq_132] o Fixed kov2106 thanks to the FBA Shuffle team :) [iq_132] o Added a few small speedups + Only recalculate the whole palette when needed now rather than every frame [iq_132] + Clear all video buffers in one loop [iq_132] o Fixed a crash when doing line scroll (see kovsh intro - fire stage background) [iq_132] o Fixed sound after save state load [iq_132] * Megadrive Updates [Barry] o Fixed an issue with games' buggy sound programs expecting certain results back [Barry] o Added support for some custom banking cartridges [Barry] o Updated the web-based Megadrive driver database with the new games from HazeMD 0.14a [Barry] o Removed rom editing capability from the web form [Barry] o Updated the web-based Megadrive driver generator to support games with multiple roms [Barry] o Added a check to the driver generator to make sure any non-working parents are included in release builds if they have working clones [Barry] * Matched all sets to MAME 0.134u3 [Barry] * Changed the dat file output using the ROM_VERIFY compile-time flag to produce the XML datfile type [Barry] * Updated libpng to version 1.2.40 [Barry] * Updated the compile guides to work with the newest available tools [Barry] |
Sur arcadeHITS: http://www.arcadehits.net/index.php?p=emulateurs&id=12 Le site officiel: http://www.barryharris.me.uk |

big big big list news de webmaster le 24/09/2009 @ 16:59 | [roms] 19 commentaires |
Voici la grooooooooooosse liste des modifications entre la version 0.133 et 0.134 de MAME.
Il est important de prendre en compte qu'il s'agit pour beaucoup de renommages de romsets, donc un utilitaire comme clrMAMEpro ou romcenter peuvent faire une grande partie du travail sans rien télécharger...
C'est parti, suivez le fil pour la totale...
Roms parents fonctionnelles: • [39in1] 39 in 1 MAME bootleg • [abnudge] Animal Bonus Nudge (Version 2.1 Dual) • [act2000] Action 2000 (Version 3.5E Dual) • [anibonus] Animal Bonus (Version 1.8E Dual) • [anithunt] Animal Treasure Hunt (Version 1.9R, set 1) • [balonfgt] Vs. Balloon Fight • [bilyard] Billiard • [bioship] Bio-ship Paladin • [black] Czernyj Korabl • [bnglngby] Vs. Raid on Bungeling Bay (Japan) • [bosco] Bosconian (new version) • [brapboys] B.Rap Boys (World) • [brod] Brodjaga • [ch2000] Fruit Bonus 2000 / New Cherry 2000 (Version 4.4E Dual) • [classice] Classic Edition (Version 1.6E) • [comg074] Cal Omega - Game 7.4 (Gaming Poker, W.Export) • [dblchal] Double Challenge (Version 1.5R, set 1) • [digdug] Dig Dug (rev 2) • [dolphin] Dolphin Blue • [duckhunt] Vs. Duck Hunt • [fb2gen] Fruit Bonus 2nd Generation (Version 1.8E Dual) • [fb2nd] Fruit Bonus 2nd Edition (Version 1.8R, set 1) • [fb4] Fruit Bonus 2004 (Version 1.5R, set 1) • [fb6se] Fruit Bonus 2006 Special Edition (Version 1.4E CGA) • [fcnudge] Fruit Carnival Nudge (Version 2.1 Dual) • [fcockt_6] Fruit Cocktail (040216, set 1) • [fourtrax] Four Trax • [galaga] Galaga (Namco rev. B) • [galgame2] Galaxy Games StarPak 2 • [grdnstrm] Guardian Storm • [gslgr94u] Great Sluggers '94 • [gstream] G-Stream G2020 • [highsplt] Space Fever High Splitter (set 1) • [hldspin1] Hold & Spin I (Version 2.7T, set 1) • [hldspin2] Hold & Spin II (Version 2.8R, set 1) • [hogalley] Vs. Hogan's Alley • [iceclmrj] Vs. Ice Climber Dual (Japan) • [island] Island (050713, set 1) • [island2] Island 2 (060529, set 1) • [keks] Keks (060328, set 1) • [keroppi] Kero Kero Keroppi no Issyoni Asobou (Japan) • [kok] Povar / Sobrat' Buran / Agroprom • [kov7sprt] Knights of Valour - The Seven Spirits • [megat5] Megatouch 5 (9255-60-01 ROI, Standard version) • [megat6] Megatouch 6 (9255-80-01 ROA, Standard version) • [mfish_12] Multi Fish (040308, set 1) • [mfish_3] Multi Fish (021124, set 1) • [mk3] Mortal Kombat 3 (rev 2.1) • [mk4] Mortal Kombat 4 (version 3.0) • [moneymac] Money Machine (Version 1.7E Dual) • [narc] Narc (rev 7.00) • [nebulray] Nebulas Ray (World, NR2) • [norautrh] Noraut Red Hot Joker Poker • [outfxies] Outfoxies (World, OU2) • [panther] Panther • [parrot3] Parrot Poker III (Version 2.6E Dual) • [pbst30] Pit Boss Supertouch 30 (9234-10-01) • [pbst30b] Pit Boss Supertouch 30 (9234-00-01) • [phpython] Python (Photon System) • [phtetris] Tetris (Photon System) • [pickwin] Pick 'n Win (Version 2.9E Dual) • [pir2001] Pirate 2001 (Version 2.5E Dual) • [pir2002] Pirate 2002 (Version 2.0E Dual) • [pirate_1] Pirate (060210) • [pirpok2] Pirate Poker II (Version 2.4E Dual) • [pitbossm] Pit Boss Megastar (9244-00-01) • [popn2] Pop'n Music 2 (ver JA-A) • [ptblank] Point Blank (World, GN2 Rev B) • [robadv] Robin's Adventure (Version 1.7E Dual) • [robadv2] Robin's Adventure 2 (Version 1.7E Dual) • [rollfr_2] Roll Fruit (040318) • [rumblef] The Rumble Fish • [seawld] Sea World (Version 1.6E Dual) • [sfbonus] Skill Fruit Bonus (Version 1.9R, set 1) • [sfruitb] Super Fruit Bonus (Version 2.5E Dual) • [shogwarr] Shogun Warriors (US) • [skylove] Sky Love • [smashtv] Smash T.V. (rev 8.00) • [spacefev] Space Fever (New Ver.) • [spacwalk] Space Walk • [tdpgal] Triple Draw Poker • [tighook] Tiger Hook (Version 2.1E Dual) • [tm2k] Touchmaster 2000 (v4.02 Standard) • [toypop] Toypop • [tron] Tron (8/9) • [wownfant] WOW New Fantasia • [xevious] Xevious (Namco) |

Emulateurs MAME 0.134 news de webmaster le 17/09/2009 @ 13:24 | [MAME] 3 commentaires |
Les différentes versions des émulateurs MAME sont enfin disponibles sur arcadeHITS... --> mame
Idem pour les add-ons. --> add-ons
Concernant les roms, le set 0.134 est en ligne mais pas encore activé ... Beaucoup de changements, mais pour une énorme majorité, il ne s'agit que de renommages de roms donc vous pouvez en corriger un grand paquet avec un outil comme clrMAMEpro ou ROMcenter |


Nouvelle mise a jour pour notre émulateur favori.
Mame passe a la version 134 avec son lot de nouveauté, et pour en savoir plus:
site officiel |

MAME Flyer Packs news de webmaster le 24/08/2009 @ 11:20 | [add-ons] 1 commentaires |
Pour ceux qui ne connaissent pas le projet, The Arcade Flyer Archive est un site internet qui regroupe une grande collection d'images des jeux videos arcade. Les images en question sont des affiches, des prospectus publicitaires (appelés Flyers) et autre matériel de communication autour de ces jeux...
Régulièrement (cela faisait plus d'un an il me semble), des packs pour MAME sont publiés et regroupent ces images, que l'on peut alors afficher dans son émulateur ou son Front-End préféré
Donc, vous l'avez compri, de nouveaux packs de Flyers sont disponibles, à jour avec MAME0.133u3
A découvrir ici: The Arcade flyers Packs |

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