| arcadeHITS datObase ::: things about M.A.M.E.™ roms | |||||||||
| home | lists | rom | find | new | midi | gif | book | ||
| ::: previous page ::: |
|
Video Stars |
|
| URL: http://datobase.arcadehits.net/vstars |
Manufacturer : Competitive Video? ? Year : 1982 ? Nplayers : ??? ? Driver : galaxold.c ? This rom is main set. Emulation status : not working Color status : good Sound status : good Flip Screen (cocktail) : yes |
|
no samples are needed |
|
| no artwork is avalaible | |
| hiscore.dat support : NO | |
| cheat.dat support : NO | |
| command.dat support : NO | |
| romset and CRC info : detail | |
|
flyer does not exist
title screen does not exist |
Video Stars (c) 1982 Competitive Video.
- SOURCES - Game's ROM. from game history database (history.dat) |
| picture
: marquee
does not exist |
| informations
from mame info database (mameinfo.dat) mameinfo.dat for vstars |
cabinet does not exist in game snapshot does not exist |
|
0.135u3 [Andrew Welburn]
WIP : - 0.136u3: Added dipswitches 2x 'Coinage', 'Cabinet', 'Lives' and 'Unused'. - 0.135u3: Andrew Welburn added Video Stars (Competitive Video? 1982). ROMSET : 29 kb / 11 files / 20.5 zip |
| picture : control
panel
does not exist |
0.124u1 [Aaron Giles, Stephane Humbert, Nicola Salmoria, Robert Anschuetz, Alan J. Mccormick]
WIP : - 0.133u2: Created discrete sound emulation for galaxian [Couriersud]: Changed all audio related AM_WRITE to AM_DEV_WRITE. Moved discrete sound related pieces such as initialization into audio/galaxian.h. Split some memory maps into sound related and not sound related parts. Added possibility in discrete.h to select hardware (galaxian/moon cresta) at compile time. This leads to slightly different volume levels. Hit sound (explosion) has been hacked to increase volume. Currently, we can not accurately model the switch/opamp filter circuit. Rewrote timer code so that the pitch timer is only used when it produces audible results. Replaced Samples sound with Discrete. - 0.133u1: Hap switched Galaxian LFO sound to use the long-disabled NEW_LFO. It's not entirely fixed, but it's closer. - 0.131u1: MooglyGuy merged memory maps in the Galaxold driver. - 0.129: Aaron Giles removed dangling old obsolete code from Galaxold driver. - 0.126u1: Couriersud fixed cocktail sprite position in video\galaxian.c driver. Fixes that the frog disappears for player 2 if moved backwards. - 0.124u1: Added galaxold.c driver, machine\galaxold.c, video\galaxold.c and includes\galaxold.h. |
64 views for vstars ::: Popularity rate : -2168 (sadly negative) ::: previous
page ::: top of the page |