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Cosmic Alien (first version)
URL: http://datobase.arcadehits.net/cosmica1 Manufacturer : Universal ?
Year : 1979 ?
Category : Shooter / Gallery ?
Nplayers : 2P alt ?

Driver : cosmic.c ?

This rom is a clone of cosmica
samples : cosmica.zip ( 1.27 Mo )
no artwork is avalaible
hiscore.dat support : NO
cheat.dat support : NO
command.dat support : NO
romset and CRC info : detail


flyer does not exist

title screen does not exist
Cosmic Alien (c) 1980 Universal.
An early vertical space shoot'em up game.

- TECHNICAL -
Game ID : 7910
Main CPU : Z80 (@ 1.802666 Mhz)
Screen orientation : Vertical
Video resolution : 192 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 8
Players : 2
Control : 2-way joystick
Buttons : 1

- TRIVIA -
Released in January 1980.
Ben Smestad holds the official record for this game with 105,310 points on April 4, 1983.

- SERIES -
1. Cosmic Monsters [Upright model] (1979)
2. Cosmic Monsters 2 (1979)
3. Cosmic Guerilla (1979)
4. Cosmic Alien (1980)
5. Devil Zone (1980)
6. Zero Hour (1980)
7. Cosmic Avenger (1981)
- SOURCES -
Game's rom.
Machine's picture.

from game history database (history.dat)


picture : marquee does not exist



informations from mame info database (mameinfo.dat)
mameinfo.dat for cosmica
cabinet does not exist




in game snapshot does not exist
0.33b5 [Lee Taylor]

Samples required

WIP :
- 0.135u3: Lord Nightmare fixed cosmica2 romset rom split and names to match romset as described in PCBinfo, which it matches (except for one rom which PCBinfo is probably wrong about). The romset uses a different rom daughterboard to the other cosmica romsets, and different sized roms. Changed description of clone 'Cosmic Alien (bootleg or hack?)' to 'Cosmic Alien (early version II?)'.
- 0.135u1: Andrew Welburn and Lord Nightmare added clone Cosmic Alien (first version). Changed description to 'Cosmic Alien (version II)'. Fixed rom names. Lord Nightmare marked Cosmic Alien colors as wrong, added TODO to the driver for fixing colors. Added new XTAL value and switched driver to use it.
- 12th November 2009: Smitdogg - Andrew Welburn dumped an alt set of Cosmic Alien.
- 0.128u1: T. Bellm added samples support to Cosmic Alien. Added Samples (backgr, extend, divea, diveb1-6, fire, loudexp, smallexp and coin.wav) and DAC sound.
- 0.122u8: Changed palettesize to 72 colors.
- 0.68: Changed Z80 CPU clock speed to 1802666 Hz and swapped gfx1 roms ($0, 800).
- 26th November 2002: Zsolt Vasvari added starfield emulation to Cosmic Alien.
- 0.36RC2: Added clone Cosmic Alien (older).
- 0.36b15: Zsolt Vasvari fixed colors in Cosmic Alien. Added user2 rom (starfield generator).
- 21st January 2000: Zsolt Vasvari fixed some problems in Cosmic Alien.
- 0.35b2: Changed visible area to 192x256 (8 colors). Added prom ($0) and user1 color map prom ($0).
- 0.34RC1: Howie Cohen added hiscore save in Cosmic Alien.
- 0.33b5: Lee Taylor added Cosmic Alien (Universal 1979).
- 22nd March 1997 / 11th April 1998: Malcor dumped Cosmic Alien by UNIVERSAL (1979).
Recommended Games (Galaxian):
Cosmic Alien
Cosmo
Galaxian
Destroyer
Mad Alien
Moon Cresta
Moon Quasar
Phoenix
Space Firebird
UniWar S
4 Fun in 1 (Galaxian)
Defend the Terra Attack on the Red UFO
Galaga
Galaga - Namco Classics Collection Vol.1
Galaga '88
Ghostmuncher Galaxian (bootleg)
Exerion
Gaplus
Pisces
Cosmo Gang the Video
Space Bomber

ROMSET : 17 kb / 10 files / 10.9 zip



picture : control panel does not exist



informations from mame info database (mameinfo.dat)
mameinfo.dat for cosmic.c driver
0.35b2 [Mike Coates, Lee Taylor, Andy Jones, Marco Cassili]
0.33b5 [Lee Taylor]
0.18 [Mike Coates]
TODO :
- Cosmic alien colors in-game are wrong, see http://www.andysarcade.net/pix/dumping/cosmic/. The colors for the text on the "titlescreen" (with the 1979 universal copyright), and the status bars are correct in mame, but the sprite colors for the aliens when in formation are clearly wrong as compared to andy's pics. The shots on andy's page are the correct ones, as the aliens when 'breaking formation' in MAME change to colors which match the ones in his pictures. There is probably a missing bit for color prom banking or for forcing all sprites on a row to have an added blue component.

WIP :
- 0.135u2: Added includes\cosmic.h. Fabio Priuli added save state support to the Cosmic driver.
- 0.131u1: MooglyGuy merged memory maps in the Cosmic driver.
- 0.128u4: Derived clocks from crystals in Cosmic driver [Luigi30].
- 0.126u4: Fabio Priuli added DIP locations to Cosmic driver.
- 0.122u8: Zsolt Vasvari removed colortables from Cosmic a number of other drivers, as part of a larger move to phase out old-style colortables. Changed palettesize to 48 colors.
- 0.35b2: Merged cosmica.c and panic.c with cosmic.c driver.
- 0.33b5: Added cosmica.c driver and vidhrdw\cosmica.c (Lee Taylor).
- 0.18: Added panic.c driver, machine\panic.c and vidhrdw\panic.c (Mike Coates).



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