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Cannon Ball (bootleg on Crazy Kong hardware) (set 3, no bonus game) |
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| URL: http://datobase.arcadehits.net/cannonb3 |
Manufacturer : Soft ? Year : 1985 ? Category : Breakout ? Nplayers : 6P alt ? Driver : cclimber.c ? This rom is a clone of cannonbp |
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no samples are needed |
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| no artwork is avalaible | |
| hiscore.dat support : NO | |
| cheat.dat support : NO | |
| command.dat support : NO | |
| romset and CRC info : detail | |
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flyer does not exist
title screen does not exist |
from game history database (history.dat) |
| picture
: marquee
does not exist |
| informations
from mame info database (mameinfo.dat) mameinfo.dat for cannonbp |
cabinet does not exist in game snapshot does not exist |
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0.119u3 [David Haywood]
0.68 [Jarek Burczynski] WIP : - 0.135u2: Volker Hann and Team Europe added clone 'Cannon Ball (bootleg on Crazy Kong hardware) (set 3, no bonus game)'. Changed description of clone 'Cannon Ball (bootleg on Crazy Climber hardware, set 1)' to 'Cannon Ball (bootleg on Crazy Kong hardware) (set 1, buggy)' and 'Cannon Ball (bootleg on Crazy Climber hardware, set 2)' to 'Cannon Ball (bootleg on Crazy Kong hardware) (set 2, buggy)'. - 0.120u1: Documented information about the various Cannonball sets [Stephane Humbert]. Cannon Ball (Pacman Hardware) is now the parent set. Changed description of 'Cannon Ball (Crazy Climber hardware)' to 'Cannon Ball (bootleg on Crazy Climber hardware, set 1)' and 'Cannon Ball (set 2)' to 'Cannon Ball (bootleg on Crazy Climber hardware, set 2)'. Added dipswitches 'Display', 'Lives' and 3x 'Unused'. Removed 'Unknown' dipswitches. - 0.119u4: Rob Walmsley added color PROMs for clone Cannon Ball (Pacman Hardware). These give some ugly colours, but should be correct. - 0.119u3: David Haywood added clone Cannon Ball (Pacman Hardware). - 0.114u3: Couriersud fixed 'Cabinet' dipswitch. - 0.110u5: Mamesick cleaned up the Crazy Climber driver, replacing hacks for Cannon Ball with a separate video update callback. This fixed the missing sprites. - 0.98u4: Dave Widel added clone Cannonball set 2 (TV Game Gruenberg 1985). - 0.68: Jarek Burczynski added Cannon Ball (Crazy Climber hardware) (Soft 1985). Some gfx problems (bad ROMs?). - 31st July 2005: Dave Widel - Andy Welburn found a Cannon Ball running on a Falcon board, this is what it looks like in MAME. Notice the sprites, whole death sequence is ripped from Pac-Man with a face added. - 10th April 2003: Jarek Burczynski resubmitted the Cannon Ball addition in the Crazy Climber driver. - 12th March 2003: Jarek Burczynski added Cannon Ball to the Crazy Climber driver. - 8th January 2003: Jarek Burczynski started working on a driver for Cannon Ball (not the Atari prototype nor the Yun Sung games that have the same name). OTHER EMULATORS : * FB Alpha Recommended Games (Breakout): Gee Bee Super Breakout Tournament Table Bomb Bee Cutie Q Field Goal Straight Flush Wall Crash Cannon Ball (Pacman Hardware) Flying Ball (Cassette) Wink Arkanoid Tournament Arkanoid Arkanoid - Revenge of DOH Arkanoid Returns Gigas Gigas Mark II Riddle of Pythagoras Block Gal Free Kick Super Free Kick Goindol Mahjong Block Jongbou Quester Reaktor Domino Block Thunder & Lightning Block Block Ghox Off the Wall Twin Squash Block Carnival / Thunder & Lightning 2 Play Girls Peek-a-Boo! Blocken Wiggie Waggie Cuby Bop Zip & Zap Bal Cube Pop 'n Bounce (NeoGeo) Puchi Carat VS Block Breaker Bestri Mad Ball Jumping Break The Block Kuzushi Gunbarich ROMSET : 21 kb / 14 files / 13.0 zip |
| picture : control
panel
does not exist |
0.35b9 [Nicola Salmoria]
0.02 [Nicola Salmoria, Lionel Theunissen] TODO : - BG gradient color decode & table selection - Top Roller: COINB DSW is missing, few issues in cocktail mode and wrong colors (fg text layer) - game sometimes ("round" text , lives) updates only even columns of cell attribs... NOTES : - The Cannon Ball bootlegs on this Falcon (Crazy Kong) hardware don't correctly handle the protection device found on the original pacman hardware conversion, this causes them to crash after the a few rounds - confirmed on an original PCB. They clearly weren't tested properly by the bootleggers. WIP : - 0.126u2: Fabio Priuli added DIP locations to Crazy Climber driver. - 0.123u3: Merged yamato.c with cclimber.c driver. Zsolt Vasvari cleaned up the Crazy Climber video driver, mainly via tilemap conversion. This fixes the ape sprite positioning in Crazy Kong - no more gap between feet and platform. Merged Yamato driver with Crazy Climber. Swapped gfx1 roms ($1000, 2000). - 0.122u8: Zsolt Vasvari removed colortables from cclimber, yamato and a number of other drivers, as part of a larger move to phase out old-style colortables. - 0.110u5: Mamesick cleaned up the Crazy Climber driver, replacing hacks for cannonb with a separate video update callback. - 0.110u2: Added machine\cclimber.c. Galaxian/Scramble driver reorganization [Atari Ace]: machine/scramble.c is broken up into two files: machine/galaxian.c and machine/scramble.c, drivers/amidar.c, drivers/frogger.c, drivers/scobra.c get copies of some of the data structures they shared from other drivers. galaxian_base is made static and uses outside of the main driver were rewritten. cclimber_decode code from drivers/cclimber.c was separated into its own machine/cclimber.c file to allow mshuttle to share it without taking on other dependencies. - 0.105u1: Added includes\cclimber.h. - 0.104u8: Aaron Giles fixed Crazy Climber driver (rpatrolb, silvland, cannonb, cannonb2: The emulation starts for each but the game immediately shows a static screen). - 0.93: Changed Custom sound to Samples. - 0.53: Added machine\segacrpt.h. - 0.35b9: Added yamato.c driver. - 0.28: Merged ckong.c with cclimber.c driver. - 0.12: Added vidhrdw\generic.c/h. - 0.03: Removed machine\cclimber.c and machine\ckong.c. - 0.02: Added cclimber.c and ckong.c driver, machine\cclimber.c, vidhrdw\cclimber.c, sndhrdw\cclimber.c, machine\ckong.c, vidhrdw\ckong.c and psg.c/h and psg.txt. |
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