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Cannon Ball (bootleg on Crazy Kong hardware) (set 3, no bonus game)
URL: http://datobase.arcadehits.net/cannonb3 Manufacturer : Soft ?
Year : 1985 ?
Category : Breakout ?
Nplayers : 6P alt ?

Driver : cclimber.c ?

This rom is a clone of cannonbp
no samples are needed
no artwork is avalaible
hiscore.dat support : NO
cheat.dat support : NO
command.dat support : NO
romset and CRC info : detail


flyer does not exist

title screen does not exist
from game history database (history.dat)


picture : marquee does not exist



informations from mame info database (mameinfo.dat)
mameinfo.dat for cannonbp
cabinet does not exist




in game snapshot does not exist
0.119u3 [David Haywood]
0.68 [Jarek Burczynski]

WIP :
- 0.135u2: Volker Hann and Team Europe added clone 'Cannon Ball (bootleg on Crazy Kong hardware) (set 3, no bonus game)'. Changed description of clone 'Cannon Ball (bootleg on Crazy Climber hardware, set 1)' to 'Cannon Ball (bootleg on Crazy Kong hardware) (set 1, buggy)' and 'Cannon Ball (bootleg on Crazy Climber hardware, set 2)' to 'Cannon Ball (bootleg on Crazy Kong hardware) (set 2, buggy)'.
- 0.120u1: Documented information about the various Cannonball sets [Stephane Humbert]. Cannon Ball (Pacman Hardware) is now the parent set. Changed description of 'Cannon Ball (Crazy Climber hardware)' to 'Cannon Ball (bootleg on Crazy Climber hardware, set 1)' and 'Cannon Ball (set 2)' to 'Cannon Ball (bootleg on Crazy Climber hardware, set 2)'. Added dipswitches 'Display', 'Lives' and 3x 'Unused'. Removed 'Unknown' dipswitches.
- 0.119u4: Rob Walmsley added color PROMs for clone Cannon Ball (Pacman Hardware). These give some ugly colours, but should be correct.
- 0.119u3: David Haywood added clone Cannon Ball (Pacman Hardware).
- 0.114u3: Couriersud fixed 'Cabinet' dipswitch.
- 0.110u5: Mamesick cleaned up the Crazy Climber driver, replacing hacks for Cannon Ball with a separate video update callback. This fixed the missing sprites.
- 0.98u4: Dave Widel added clone Cannonball set 2 (TV Game Gruenberg 1985).
- 0.68: Jarek Burczynski added Cannon Ball (Crazy Climber hardware) (Soft 1985). Some gfx problems (bad ROMs?).
- 31st July 2005: Dave Widel - Andy Welburn found a Cannon Ball running on a Falcon board, this is what it looks like in MAME. Notice the sprites, whole death sequence is ripped from Pac-Man with a face added.
- 10th April 2003: Jarek Burczynski resubmitted the Cannon Ball addition in the Crazy Climber driver.
- 12th March 2003: Jarek Burczynski added Cannon Ball to the Crazy Climber driver.
- 8th January 2003: Jarek Burczynski started working on a driver for Cannon Ball (not the Atari prototype nor the Yun Sung games that have the same name).

OTHER EMULATORS :
* FB Alpha
Recommended Games (Breakout):
Gee Bee
Super Breakout
Tournament Table
Bomb Bee
Cutie Q
Field Goal
Straight Flush
Wall Crash
Cannon Ball (Pacman Hardware)
Flying Ball (Cassette)
Wink
Arkanoid
Tournament Arkanoid
Arkanoid - Revenge of DOH
Arkanoid Returns
Gigas
Gigas Mark II
Riddle of Pythagoras
Block Gal
Free Kick
Super Free Kick
Goindol
Mahjong Block Jongbou
Quester
Reaktor
Domino Block
Thunder & Lightning
Block Block
Ghox
Off the Wall
Twin Squash
Block Carnival / Thunder & Lightning 2
Play Girls
Peek-a-Boo!
Blocken
Wiggie Waggie
Cuby Bop
Zip & Zap
Bal Cube
Pop 'n Bounce (NeoGeo)
Puchi Carat
VS Block Breaker
Bestri
Mad Ball
Jumping Break
The Block Kuzushi
Gunbarich

ROMSET : 21 kb / 14 files / 13.0 zip



picture : control panel does not exist



informations from mame info database (mameinfo.dat)
mameinfo.dat for cclimber.c driver
0.35b9 [Nicola Salmoria]
0.02 [Nicola Salmoria, Lionel Theunissen]
TODO :
- BG gradient color decode & table selection
- Top Roller: COINB DSW is missing, few issues in cocktail mode and wrong colors (fg text layer) - game sometimes ("round" text , lives) updates only even columns of cell attribs...

NOTES :
- The Cannon Ball bootlegs on this Falcon (Crazy Kong) hardware don't correctly handle the protection device found on the original pacman hardware conversion, this causes them to crash after the a few rounds - confirmed on an original PCB. They clearly weren't tested properly by the bootleggers.

WIP :
- 0.126u2: Fabio Priuli added DIP locations to Crazy Climber driver.
- 0.123u3: Merged yamato.c with cclimber.c driver. Zsolt Vasvari cleaned up the Crazy Climber video driver, mainly via tilemap conversion. This fixes the ape sprite positioning in Crazy Kong - no more gap between feet and platform. Merged Yamato driver with Crazy Climber. Swapped gfx1 roms ($1000, 2000).
- 0.122u8: Zsolt Vasvari removed colortables from cclimber, yamato and a number of other drivers, as part of a larger move to phase out old-style colortables.
- 0.110u5: Mamesick cleaned up the Crazy Climber driver, replacing hacks for cannonb with a separate video update callback.
- 0.110u2: Added machine\cclimber.c. Galaxian/Scramble driver reorganization [Atari Ace]: machine/scramble.c is broken up into two files: machine/galaxian.c and machine/scramble.c, drivers/amidar.c, drivers/frogger.c, drivers/scobra.c get copies of some of the data structures they shared from other drivers. galaxian_base is made static and uses outside of the main driver were rewritten. cclimber_decode code from drivers/cclimber.c was separated into its own machine/cclimber.c file to allow mshuttle to share it without taking on other dependencies.
- 0.105u1: Added includes\cclimber.h.
- 0.104u8: Aaron Giles fixed Crazy Climber driver (rpatrolb, silvland, cannonb, cannonb2: The emulation starts for each but the game immediately shows a static screen).
- 0.93: Changed Custom sound to Samples.
- 0.53: Added machine\segacrpt.h.
- 0.35b9: Added yamato.c driver.
- 0.28: Merged ckong.c with cclimber.c driver.
- 0.12: Added vidhrdw\generic.c/h.
- 0.03: Removed machine\cclimber.c and machine\ckong.c.
- 0.02: Added cclimber.c and ckong.c driver, machine\cclimber.c, vidhrdw\cclimber.c, sndhrdw\cclimber.c, machine\ckong.c, vidhrdw\ckong.c and psg.c/h and psg.txt.



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